Bitcoin is Video Game Money

One of the reasons I don’t invest time in money-generating side quests in video games is that the money isn’t real. Who cares if you have a million Gil, GP, ‘gold’, etc. but you drive a Hyundai Accent in real life?  (No offense intended —  I am so cheap I used to drive one by choice.) In one way, this is how the value of bitcoin and other cryptocurrencies look to me.

Their hyper valuations seem to be based on nothing more than the collective imagination of a bunch of game players hunched in front of their computer screens, having traded World of Warcraft quests for hashing programs. In addition, cryptocurrencies are mined using graphics cards, and this is quite literally where they become “video game money”.

Ken Griffey Jr. Presents Major League Baseball for the Super Nintendo (1994) represents the era of the ‘baseball card bubble’ and is a useful ‘metaphor’ for the case for cryptocurrencies as ‘video game money’.

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